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Smart Tennis :: Frosty Factory :: Thought of the Week



Allen Gall
Games Editor
Smartphone & Pocket PC magazine
allen@pocketpcmag.com

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Guide to Reviews

"Platform" tells you what version of the Pocket PC operating system you'll need to run the game. If you see a +, it means the game also runs on newer devices.

PPC2000 Pocket PC 2000 devices (iPAQs, Casios, Jornadas, etc.). Since these devices use several different CPUs, check with the developer about your specific device.
PPC2002  Pocket PC 2002 devices (iPAQ 3800s, Toshiba 740s, etc.).
WM2003 Windows Mobile 2003 devices (iPAQ 2215s, 5500s, etc.).
WM5.0 Windows Mobile 5.0 devices (Dell X51, X51v, etc.)

Ratings are based on a scale of 1 to 4:
1=poor
2=fair
3=good
4=excellent



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The game I played most this week: Smart Tennis


 

Racquet & Ball:   Smart Tennis

I really like Simbsoft’s sport titles. They’re simple, perhaps even a little crude. They don’t focus much on realism, but they look good, they’re well-constructed, and most of all, they’re fun to play. They are not as sophisticated as titles I’ve seen in the past (Hexacto’s Addict series comes to mind, not to mention their version of Links), but I really think they have the right idea given the increasingly casual nature of the Pocket PC gaming market.

That being said, Smart Tennis is probably the most realistic sports game Simbsoft has put out to date. Its goal is to replicate the game of table tennis. Firing the game up is straightforward: pick your player (they have a mix based on attributes including speed and endurance), pick your game mode (quick game or tournament with one of three difficulty levels: amateur, pro cup, and master), and start the game.

Game play is a little different from Simbsoft’s other titles, but is still very simple: just tap and drag a line in the direction you’d like the player to hit the ball. The starting point of the line determines where the player will make a swing. If the starting point is far from the player, making the swing will use up a certain amount of stamina (indicated at the bottom right of the swing). Timing does matter, and returning volleys is easy without feeling too automatic. That’s pretty much all there is to the game play: serving, returning volleys, and hoping you’ll outmaneuver your opponent while he does the same to you. After all, the game is really just ping pong, one of the simplest of the indoor sports games. 

While the game is very simple, it has believable physics, and the smoothness of the animation does a good job of mimicking the flow of human physical activity. As in Simbsoft’s other titles, the better than average graphics help round out the package and make the game that much more enjoyable. Smart Tennis isn’t innovative and doesn’t introduce anything new to the sports category. However, its simple nature and ease of play make it an excellent example of a good casual game. It’s probably the best “table tennis” game I’ve seen so far.
 
Title: Smart Tennis Developer: Simbsoft
Genre: Sports

Demo: Y

Platform: Pocket PC 2002+ Price: $14.95
Discuss this game Rating (of 4): 3.4


A Colorful Treat:
  Frosty Factory

Something is vaguely familiar about Frosty Factory, and not just because it’s a color-matching game. To me it looks and feels very 1980s for some reason. It also reminds me of a temporary factory job I had briefly in the early 90s when I was still in junior college. 

The way it works: pieces of various colors will flow toward you on a conveyor belt. Your job is to arrange them so that pieces of the same color end up in the same slot at the end of the conveyor belt. Each slot holds five pieces, and pieces will vanish once you get a group three. The graphics are decent and look a little cartoonish due to the coloring, and the game has a pseudo-3D quality to it since you’re located at the end of the conveyor belt and see the pieces off in the distance as they slide toward you.
 
Title: Frosty Factory Developer: AIM Productions
Genre: Color Matching

Demo: Y

Platform: Pocket PC 2002+ Price: $14.99
Discuss this game Rating (of 4): 3.4

Thought of the Week: I Like my Smartphone

You know, I’m starting to like my Smartphone. My situation is a little odd since my Smartphone doesn’t have any actual phone functionality (it was a gift from the magazine and the carrier doesn’t support my area as of yet), but I’m starting to think the form factor isn’t so bad after all. They’re still pretty bad as game devices, especially since there’s just not much interest in them development-wise, but I’ve found two good uses for my Smartphone: eBooks and audio. While the screen is smaller, the form factor is so nice that it’s just very easy to stick the device in your pocket and carry it along with you no matter where you go.

I’ve also been listening to a lot of audio files on my device. Since all I listen to are podcasts, it doesn’t bother me that the audio is monaural: the phone itself is unobtrusive while I’m at my desk at work or walking around outside, and the battery life is quite good. I think the future of the Smartphone will be more along the lines of an all-purpose media device rather than as a straight-out replacement for the Pocket PC. It’ll eventually be a full-featured audio player, book reader, e-mail device, GPS, phone, and perhaps even a satellite radio device all rolled into one once the platform has had a chance to evolve a bit further.

Discuss...

News: Click-Pay-Go

Those of you who’ve signed up for Clickgamer’s Click-Pay-Go account (a payment service designed to facilitate software purchases through Clickgamer’s online store), should be pleased to find that you can now download the game Tommy Kombat for free. If you haven’t played it already, TK is a better-than-average platform scroller featuring smart levels which integrate well together.

Discuss...
 

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Allen Gall's The Week in Games is a free service of Smartphone & Pocket PC magazine and Smartphone & Pocket PC magazine ONLINE: in-depth articles, tips, an Encyclopedia of Software and Accessories, and links to the best Windows Mobile PDA and Smartphone Web sites. It is edited by Duncan H. Brown.

This Newsletter is published by Thaddeus Computing, Inc., 110 North Court Street, Fairfield, IA 52556.

Allen Gall's The Week in Games Copyright ) 2006 by Thaddeus Computing Inc.